Frozen: Early Science - Olaf's Kitchen
During my time with the Disney Imagicademy team, I was a shared resource for Product and Creative teams. Below are a few UX flows I designed for various products, which was included in game design documentation for internal reviews and distribution for external developers.
My Role: UX Design
Here is an example of a flow I designed for Frozen: Early Science (Olaf’s Kitchen) in collaboration with Game Designers, which was used to highlight various features within the game loop.
After internal review process, I combined the storyboards into flows to help communicate the Game Design concept for external developers.
Mickey’s Magical Math World - Minnie’s Robots
For this product, I designed this flow to highlight all the different interactions and minigames within the playground.
Once the features for the playground were locked down (above), the next step was to design the flow to highlight core game loops, leveling, and progression in collaboration with Game Designers.
Disney Imagicademy: Parents
This product was a free app that served as a parent’s ‘go-to’ resource to connect with the Imagicademy community and gathered information that could be used to engage with their child in meaningful ways. This app also served as a portal into children’s Mickey’s Magical Math World, where parents could see their child’s latest creations, provide encouragement with a virtual “high five” and share their accomplishments with family and friends.
My Role: UX and UI Design
After research and internal brainstorms in what features parents would most like to have in connection to the other Imagicademy Apps, my next step involved creating a high-level user flow that emphasizes the main pages of the app with those features in mind.
After internal reviews of features and requirements, my next step was to create these clickable wireframes for internal review and external developers.
Following internal approvals, I created high-fidelity mockups of the keyframes for visual direction before handing off to external developers.